SmashData is project aimed at gathering data on how professional gamers play Super Smash Bros Ultimate. Our question going into this project is “Is there a way we can collect game data from professional Super Smash Bros Ultimate games and use it to make informed decisions that benefit the competitive community?”


The goal of this project is to create something similar to other metric tracking projects by manually recording and inputting this data. Additionally, the collected data gives a look into the culture of Super Smash Bros Ultimate. Without collecting this data, it gets lost easily and people only have anecdotal evidence to go by. Having a record of the data give us much more insight into the culture of how the game is played. This collection of data and presenting it to the public is what makes it significant.