Goals

The goal of Godot is to be a free and open-source community-driven game engine. This goal is achieved by Godot allowing anyone to join the project for free and help develop it. Allowing members of its community to share and contribute to the project for free makes it easier for people to share their knowledge with others. It is still being developed and improved upon to this day by all of its contributors.

Godot’s goal aligns with digital humanities’ goal of sharing culture and information with others in an accessible way.

The Sustainability of Open Source | by Corey Butler | Medium