{"id":25,"date":"2024-09-24T15:27:27","date_gmt":"2024-09-24T15:27:27","guid":{"rendered":"https:\/\/classprojects.digitalwcu.org\/balls\/?page_id=25"},"modified":"2024-10-08T14:41:10","modified_gmt":"2024-10-08T14:41:10","slug":"goals","status":"publish","type":"page","link":"https:\/\/classprojects.digitalwcu.org\/balls\/goals\/","title":{"rendered":"Goals"},"content":{"rendered":"\n<figure class=\"wp-block-image aligncenter is-resized\"><img decoding=\"async\" src=\"https:\/\/digitalartarchive.at\/fileadmin\/_processed_\/csm_i000000677hegedues_501f3682ab.webp\" alt=\"\" style=\"width:800px\"\/><\/figure>\n\n\n\n<p class=\"has-text-align-center has-x-small-font-size wp-block-paragraph\"><a href=\"https:\/\/digitalartarchive.at\/database\/work\/106\/\">Memory Theatre VR<\/a>, <a href=\"https:\/\/digitalartarchive.at\/database\/artist\/49\/\">Hegedus<\/a>, 1997<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">One goal our discipline ART HISTORY shares with the website would be to <a href=\"https:\/\/digitalartarchive.at\/archive\/about\/#:~:text=set%20out%20to%20develop%20interactive%20and%20immersive%20virtual%20spaces%20optimized%20for%20media%20art.%20Both%20are%20focused%20on%20creating%20new%20prospects%20for%20the%20exploration%20of%20perception%20and%20the%20value%20of%20collections.\" data-type=\"link\" data-id=\"https:\/\/digitalartarchive.at\/archive\/about\/#:~:text=set%20out%20to%20develop%20interactive%20and%20immersive%20virtual%20spaces%20optimized%20for%20media%20art.%20Both%20are%20focused%20on%20creating%20new%20prospects%20for%20the%20exploration%20of%20perception%20and%20the%20value%20of%20collections.\">&#8220;set out to develop interactive and immersive virtual spaces optimized for media art. Both are focused on creating new prospects for the exploration of perception and the value of collections&#8221;<\/a>. They complete this goal by allowing users to easily surf the website and making it interactive. A parallel goal in Digital Humanities is to digitally preserve and make collections of art accessible. Ensuring that the knowledge is preserved and available to a broader audience.This would be the link of a goal of Digital Humanites and the digital art archive. <br><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Memory Theatre VR, Hegedus, 1997 One goal our discipline ART HISTORY shares with the website would be to &#8220;set out to develop interactive and immersive virtual spaces optimized for media art. Both are focused on creating new prospects for the exploration of perception and the value of collections&#8221;. They complete this goal by allowing users [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-25","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/pages\/25","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/comments?post=25"}],"version-history":[{"count":6,"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/pages\/25\/revisions"}],"predecessor-version":[{"id":182,"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/pages\/25\/revisions\/182"}],"wp:attachment":[{"href":"https:\/\/classprojects.digitalwcu.org\/balls\/wp-json\/wp\/v2\/media?parent=25"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}